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Little Guy Games · Psychological Metroidvania

Endless Night

The Darkness Within

Game Programmer

Scene streaming, persistent world state, and performance optimization for a growing 2.5D world.

EXPLORE MY WORK ↓

My contribution

I implemented the scene-loading architecture for the game’s transition to a connected Metroidvania world. I also reworked world-state saving and respawning, built editor tools, and handled performance optimization and ongoing gameplay fixes.

About the game

Developed by Little Guy Games, Endless Night follows Jake through surreal dreamworlds shaped by his memories and fears. Exploration combines platforming, combat, puzzles, and fireflies that grant movement boosts and other abilities.

The demo released on August 12, 2025. The full game is in development.

Role
Game Programmer
Studio
Little Guy Games
My work
February to August 2025
Technology
Unity · C# · URP
Platform
PC · Steam

Endless Night · Little Guy Games

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